S-Passport
One identity. One inventory. Every game.
Items are custodied by your passport, not by a game server. If a studio walks away, your assets — and their history — survive.
S-PASSPORT
—
Inventory—
Wardrobe—
Skill record—
Reputation—
🔑
Email login, smart account under the hood (ERC-4337), gasless.
No seed phrase — exportable to self-custody whenever you want it.
🧥
Digital fashion is the interop wedge. Cosmetics carry zero
balance risk, so studios say yes — which is why T1 ships first and stat-bearing
T2 waits for a partner cohort.
📜
Deeds are append-only and attested: signed by the studio's key,
co-signed by Sverse against playtime telemetry. An item can't gain 400 hours of
history in a 20-minute session.
⚖️
This epoch's player pool is 412,880 SRV — 20% of protocol fee
revenue actually collected, not an emission schedule. If network revenue drops,
this number drops. There is no printer, so there is no death spiral.
Seasonal ladders · 35%+ 412 SRV
Diamond II in Voidrunner · top 8% of your division
Tournaments & events · 25%+ 180 SRV
Ashfall Invitational · quarter-finals
Achievement & discovery · 20%+ 240 SRV
3 first-clears · 1 hidden-content find
Curation & community · 15%+ 96 SRV
2 guides · reputation-weighted club contribution
Merkle claim · gas paid by the protocol paymaster