PROTOTYPE — one identity, one inventory, every game. Items bought in the Store land here. ← Landing page

S-Passport

One identity. One inventory. Every game.

Items are custodied by your passport, not by a game server. If a studio walks away, your assets — and their history — survive.

S-PASSPORT

Inventory
Wardrobe
Skill record
Reputation
ONE-HUMAN STUDIO ✓
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Email login, smart account under the hood (ERC-4337), gasless. No seed phrase — exportable to self-custody whenever you want it.
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Digital fashion is the interop wedge. Cosmetics carry zero balance risk, so studios say yes — which is why T1 ships first and stat-bearing T2 waits for a partner cohort.
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Deeds are append-only and attested: signed by the studio's key, co-signed by Sverse against playtime telemetry. An item can't gain 400 hours of history in a 20-minute session.
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This epoch's player pool is 412,880 SRV — 20% of protocol fee revenue actually collected, not an emission schedule. If network revenue drops, this number drops. There is no printer, so there is no death spiral.
Seasonal ladders · 35%+ 412 SRV

Diamond II in Voidrunner · top 8% of your division

Tournaments & events · 25%+ 180 SRV

Ashfall Invitational · quarter-finals

Achievement & discovery · 20%+ 240 SRV

3 first-clears · 1 hidden-content find

Curation & community · 15%+ 96 SRV

2 guides · reputation-weighted club contribution

Merkle claim · gas paid by the protocol paymaster